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1. New T3 Subsystem - Industrial Configuration - in Player Features and Ideas Discussion [original thread]
Originally by: XXSketchxx Originally by: Necritis Terra Originally by: XXSketchxx I don't want to settle for just one subsystem per race. How about just one new ship . Way to hijack dipwad. We saw your post, the ide...
- by Necritis Terra - at 2011.08.13 14:54:00
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2. New T3 Subsystem - Industrial Configuration - in Player Features and Ideas Discussion [original thread]
Originally by: XXSketchxx I don't want to settle for just one subsystem per race. How about just one new ship . Way to hijack dipwad. We saw your post, the idea here was to expand upon the existing Strategic Cruiser platform and ...
- by Necritis Terra - at 2011.08.12 22:28:00
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3. Curse or Ashimmu (PvP) - in Ships and Modules [original thread]
Originally by: TheMahdi Curse for nano shield gangs, or shield gangs with logi. Ashimmu for slow BC or armor gangs, or anything with armor logi. Thanks TheMahdi for providing a little detail with your opinion and for not just saying ...
- by Necritis Terra - at 2011.08.12 22:16:00
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4. Heavy Stealth Bomber -> This makes a ton of sense. Feedback apreciated - in Player Features and Ideas Discussion [original thread]
Increasing a bomber to cruiser class and its subsequent ability to tank makes it a bigger threat. Increasing the bomb launcher rate of fire rather than increasing number of launchers negates the 'one-ship-uber-gank' by limiting one bomb at a tim...
- by Necritis Terra - at 2011.08.12 21:15:00
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5. New T3 Subsystem - Industrial Configuration - in Player Features and Ideas Discussion [original thread]
Provisioning a T3 industrial class this way would happen a lot quicker than developing a whole new hull for each race. +1 for simplicity sake.
- by Necritis Terra - at 2011.08.12 20:59:00
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6. More T3 Ships and Jove Tech With One Stone... - in Player Features and Ideas Discussion [original thread]
Originally by: Sun Beam Edited by: Sun Beam on 29/07/2011 20:40:55 Imagine a T3 HAC that fit the æSniperÆ role (Snipers are all about the æalphaÆ): ò Very High range and/or falloff bonus ò High Damage Bonus ò Moderate/ High Tracking B...
- by Necritis Terra - at 2011.07.30 04:44:00
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7. Let us train our alts? - in Player Features and Ideas Discussion [original thread]
Many people have worked very hard for a very long time to get where they are, and to then have noobs like you come in and no longer have to pick and choose what and who to train when?!.... that would make a lot of people unhappy! Ahh well, screw ...
- by Necritis Terra - at 2011.07.30 04:31:00
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8. Ships blow up when they blow up.... - in Player Features and Ideas Discussion [original thread]
OK, so the enhanced explosion only occurs when self-destruct was engaged and timed down to zero, eliminating the domino effect (ie: modern nuclear warheads can't be detonated by other nukes, only the electron trigger). Next, create a low slot wea...
- by Necritis Terra - at 2011.07.30 04:08:00
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9. Client and Patch Download Issues - in EVE Information Portal [original thread]
Originally by: BC Tank Originally by: Necritis Terra I am absolutely nausious. I've been trying to download and install the latest build about 3 times a day since Apocrypha launched. Fortunately I have had decent connection speed t...
- by Necritis Terra - at 2009.03.18 00:54:00
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10. Client and Patch Download Issues - in EVE Information Portal [original thread]
I am absolutely nausious. I've been trying to download and install the latest build about 3 times a day since Apocrypha launched. Fortunately I have had decent connection speed the whole time (about 55 min download). The problem isn't downloading,...
- by Necritis Terra - at 2009.03.17 22:04:00
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11. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
LOL....what ever happened to " the need for speed "?!
- by Necritis Terra - at 2008.10.09 01:43:00
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12. Standings Requirement - in Test Server Feedback [original thread]
LMAO...weezing...gasping....rofl * does impression in bad Japanese accent * "Ohh nooo, carebeara" Everyone (ok...maybe not everyone) for a long time claimed the Caldari were the worst PvP race. Some touted their saving grace was in fleet/Lg gro...
- by Necritis Terra - at 2008.05.27 21:54:00
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13. The strongest sub capital tank possible? - in Ships and Modules [original thread]
Well...for shield tanking anyways: Buffer = CNR Active = Golem Passive = Vulture (also excellent active)
- by Necritis Terra - at 2008.05.02 21:50:00
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14. Measures to make empire ganking a more "fair" to all - in Player Features and Ideas Discussion [original thread]
Originally by: Juana Morlaine EvE is a PvP game and empire is not Trammel. OMFG you have NO idea (ok maybe you do) how much it saddened me the way they destroyed UO with the Fel/Tram split!! I remember my first time....ahh such a nice ...
- by Necritis Terra - at 2008.04.23 18:24:00
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15. Measures to make empire ganking a more "fair" to all - in Player Features and Ideas Discussion [original thread]
I feel your pain....and if I caused any of it I apologize. You don't want to be too controlling on it as this is the nature of the EVE universe..... Think prohibition: Legalize and contol it to a small degree, and profit from it, otherwise whi...
- by Necritis Terra - at 2008.04.23 18:15:00
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16. Suicide Gankers (The craft - The reality) - in Player Features and Ideas Discussion [original thread]
This isn't a "waah waah gankers suck ***" post. I applaud the 'brass' and adaptivity of the gankers whom found a lucrative means of raising hell in hisec space (did I mention lucrative?).... BUT...(there's always a big but) As the palyers adap...
- by Necritis Terra - at 2008.04.23 18:06:00
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17. BIGTIME Logistics Addition - in Player Features and Ideas Discussion [original thread]
Originally by: Reaper gI that seems great for a caldari one, but I think defender + ECCM matches caldari skills as is. However I can't think of an equivalent for minmi, gallente or amarr. AS damps and weapon disruption are essentaly the eq...
- by Necritis Terra - at 2008.03.13 20:01:00
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18. BIGTIME Logistics Addition - in Player Features and Ideas Discussion [original thread]
OK, here it is folks. A long overdue Logistics addition. As in other ship classes, divide Logistics into two roles, maintenance and defense, to make room for a second Logistics ship. example Name: Basilisk Hull: Osprey Class Role: Maintenance ...
- by Necritis Terra - at 2008.03.12 00:22:00
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19. Thanatos or Chimera - in Ships and Modules [original thread]
Originally by: demonfurbie here I see that now... I know the pro's of each, just looking for experienced feedback on the effectiveness. ...and how about that Moros? True, risky in lowsec, but worth the risk IF you don't get caugh...
- by Necritis Terra - at 2008.03.07 21:46:00
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20. Thanatos or Chimera - in Ships and Modules [original thread]
- Solo to small gang (<6) - Losec ganking - Thanatos for DPS? - Chimera to Outlast? Dreads wasn't really an option, but the Moros seems the most functional....does the siege mod effect it's drones? Any DPS stats for these out there? *Bows*
- by Necritis Terra - at 2008.03.07 17:37:00
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